It represents a external force that drives the subject on. The Teamster This is the neutral card of constitution. It represents a creature invulnerable to a current threat. The Brass Dwarf This is the lawful neutral card of constitution, showing an azer. The sphinx may represent a source of salvation from plague It represents an environment too difficult for anyone to survive without help. The Desert This is the chaotic good card of constitution. It represents a creature that has managed to survive a terrible ordeal, when everyone thought him lost. The Survivor This is the neutral good card of constitution. It represents an archon who dives aggressively and righteously into danger. The Trumpet This is the lawful good card of constitution. In a harrowing, it more broadly symbolizes health, the home, and pain. Constitution represents a creature's health, stamina, and increased ability to survive injuries or disease. In the Harrow deck, constitution is one of a creature's six basic abilities, represented by a shield. It represents an impossible situation of traps, mind tricks, and sleight of hand. The Demon's Lantern This is the chaotic evil card of dexterity. It represents murder, theft, and the violent loss of that which is loved. The Crows This is the neutral evil card of dexterity. It represents disaster: an unthinking panic and destruction that overruns all. The Avalanche This is the lawful evil card of dexterity. The card sometimes represents younger members of royal or noble houses. The Rabbit Prince is the personification of the capriciousness of battle, and his broken sword indicates that defeat may come to anyone. It represents the quiky vicissitudes of melee combat. The Rabbit Prince This is the chaotic neutral card of dexterity. It represents a great beauty that can only be preserved if petrified and frozen in time for eternity, as by a cockatrice's glare. The Peacock This is the neutral card of dexterity. The card grants the tools needed to unlock some new place, puzzle, or hoard. It represents the keys the subject needs to unlock his fate. The Locksmith This is the lawful neutral card of dexterity. It represents destiny, deities, and those who play with the fates of others. The Juggler The Juggler is the chaotic good card of dexterity. It represents the grig, quick travel, and the reward at the end of a journey. The Cricket The Cricket is the neutral good card of dexterity. It represents a complicated framework that requires the cooperation of all to avoid collapse. The Dance The Dance is the lawful good card of dexterity. In a harrowing, it more broadly symbolizes trouble, children, and entertainment. Dexterity represents a creature's agility, reflexes, balance, and skill with ranged weapons. In the Harrow deck, dexterity is one of a creature's six basic abilities, represented as a key. It represents an unstoppable, destructive force unleashed through the plots of intelligent creatures. The Cyclone This is the chaotic evil card of strength. It represents an assault from all quarters, or the mental dissolution of the self. The Beating This is the neutral evil card of strength. It is a devil that devours the masses of the innocent, and can represent the deaths of many in a disaster. The Fiend This is the lawful evil card of strength. It represents overwhelming strength that catches the subject up in something much more powerful. The Uprising This is the chaotic neutral card of strength. It represents pure strength that cannot be truly tamed or trained. The Bear This is the neutral card of strength. It represents strength through diversity, or strength from many sources united against a single trial. The Forge This is the lawful neutral card of strength. It represents momentous change, as when all the slaves of a nation are emancipated. The Big Sky This is the chaotic good card of strength. It represents quiet, unshakeable strength that withstands any hardship. The Keep The Keep is the neutral good card of strength. It represents standing resolutely against trouble, without backing down. The Paladin The Paladin is the lawful good card of strength. In a harrowing, it more broadly symbolizes war, battle, and honor. Strength represents a creature's muscular and physical power, and its ability to fight in melee. In the Harrow deck, strength is one of a creature's basic abilities, represented as a hammer.
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